3/6/2023 0 Comments Bzflag 2.4Download Chocolatey Package and Put on Internal Repository # # repositories and types from one server installation. # are repository servers and will give you the ability to manage multiple # Chocolatey Software recommends Nexus, Artifactory Pro, or ProGet as they # generally really quick to set up and there are quite a few options. ![]() # You'll need an internal/private cloud repository you can use. Internal/Private Cloud Repository Set Up # # Here are the requirements necessary to ensure this is successful. Your use of the packages on this site means you understand they are not supported or guaranteed in any way. With any edition of Chocolatey (including the free open source edition), you can host your own packages and cache or internalize existing community packages. Packages offered here are subject to distribution rights, which means they may need to reach out further to the internet to the official locations to download files at runtime.įortunately, distribution rights do not apply for internal use. If you are an organization using Chocolatey, we want your experience to be fully reliable.ĭue to the nature of this publicly offered repository, reliability cannot be guaranteed. Human moderators who give final review and sign off.Security, consistency, and quality checking.ModerationĮvery version of each package undergoes a rigorous moderation process before it goes live that typically includes: Fixed SDL 1.Welcome to the Chocolatey Community Package Repository! The packages found in this section of the site are provided, maintained, and moderated by the community.Generate mipmaps with OpenGL 1.4 extension - Alfredo Tupone.Do not scale NPOT textures when OpenGL supports them - Alfredo Tupone.Standardize the rabbit game mode name to "Rabbit Chase" - Scott Wichser.Change default settings to better suit first time players - Scott Wichser.Remove ineffective performance tests and just default to "modern" settings - Scott Wichser.Add the Open Free For All mode to the Start Server menu - Scott Wichser.Sort locally discovered servers to the top of the server list - Scott Wichser.Use a greyscale color scale based on relative height when colored radar shots are disabled - Alfredo Tupone.Add Slovak translation - Jose Riha, Scott Wichser.Ignore the -NSDocumentRevisionsDebugMode YES option in Xcode - Joshua Bodine.Improve vsync settings with SDL2 - Joshua Bodine.Don't allow hunt to be used when not connected to a server - Zehra.Add bz_getNearestFlagSafetyZone to the API - Vladimir Jimenez.Radar size and console height are controlled with BZDB variables - The Noah.Removal of never used logic for expiring builds - Zehra.Only perform texture conversion to internal format once - Alfredo Tupone, Scott Wichser.Significantly improve platform-dependent header imports - Jim Melton.Fix NetHandler compiler errors on Alpine Linux - Jim Melton.Add bz_getSpawnPointWithin to API - Vladimir Jimenez.Add bz_isWithinWorldBoundaries to API - Vladimir Jimenez. ![]() Reorganization of the menus to improve usability - Scott Wichser.It also adjusts some default options, such as radar size, to improve the new user experience. This release added several new functions/events to the bzfs API and reorganized the client menus to improve usability. ![]() BZFlag 2.4.20 Release Date ApRelease Name
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